AI Insights · Timothy · October 2022
Top 5 Apple Arcade Games on iOS in Turkey Q3 2022
In Q3 2022, the top 5 Apple Arcade games on iOS in Turkey showed varying trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into the performance of these games.
During the third quarter of 2022, the performance of the top 5 Apple Arcade games on iOS in Turkey presented diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower offers an in-depth look at these metrics.
Snake.io - Fun Online Snake from Kooapps experienced a notable fluctuation in weekly downloads, starting at around 7.6K at the end of June and dropping to approximately 3.3K by the end of September. Weekly revenue showed moderate variability, peaking at $70 in mid-July but declining to $29 by the end of the quarter. Active users also saw a decline, from 44.5K in late June to around 31.6K by the end of September.
Hill Climb Racing by Fingersoft maintained a consistent weekly download rate, with a peak of 7.8K in mid-July and a dip to 3.6K in late September. The game's weekly revenue saw a significant peak of $173 in late July, before stabilizing around $109 by the end of September. Active users showed a slight downward trend, beginning at approximately 33.5K in late June and ending the quarter at about 32.8K.
Temple Run from Imangi Studios observed a surge in weekly downloads towards the end of the quarter, reaching 8.8K in the final week of September. Revenue remained minimal throughout the period, with a notable spike to $25 in the last week of September. Active users fluctuated mildly, peaking at around 45K in late July and ending at approximately 35.7K by the end of September.
Chess - Play & Learn by Chess.com saw consistent weekly revenue, peaking at $1.1K in early September. Downloads fluctuated slightly, with a peak of 4.2K in late July and a dip to around 2.5K in mid-September, before rising again to 4.1K by the end of the quarter. Active users remained relatively stable, starting at 127K in late June and ending at approximately 122.9K by the end of September.
Asphalt 8: Airborne by Gameloft experienced steady weekly downloads, ranging from around 1.7K to 2.5K throughout the quarter. Weekly revenue peaked at $355 in mid-July but showed a decline towards $245 by the end of September. Active users were stable, with slight fluctuations, starting at 5.6K in late June and ending at about 5.4K by the end of September.
For more detailed insights on the performance of these games, visit Sensor Tower.